This includes work in areas such as: - RISC-V firmware and driver development. - Software hardening and security tools. - Embedded operating systems (in Rust and C). - Compilers, code generators, and linters. - Simulators and emulators (e.g. QEMU). - Electronic design automation (EDA) tools. - Performance and code size analysis. - Cloud-based infrastructure (such as continuous integration pipelines) Requirements : - Highly proficient in Rust programming; deep understanding of fundamental concepts such as the ownership model, lifetimes, concurrency, parallelism, memory management and procedural macros. - Solid knowledge of the Rust ecosystem, including tools and libraries. - A high standard of written and spoken English. Preferred or highly valued : - Experience designing, implementing, and maintaining large-scale or modular Rust codebases. - Expert understanding of unsafe Rust, FFI, and low-level systems programming. - Strong proficiency in C; familiarity with C++ and Python are a plus. - Solid understanding of compiler internals; experience with LLVM is a plus. - Experience with build systems and reproducible tooling (e.g. Bazel, Nix, uv). - Experience developing for embedded or resource-constrained environments, including real-time systems. - Familiarity with CI/CD for embedded or systems software. - Strong knowledge of computer architecture; some experience with assembly languages (x86, RISC-V); familiarity with hardware design is a plus. - Good knowledge of Linux. - Experience contributing to open source projects. - Higher degree levels and academic research experience are highly valued. TPBN1\_UKTJ