£550/day Inside IR-35
Portsmouth - 3 days per week on site
Initial 4 month contract
We’re looking for a Software Engineer to work within a Space Systems Engineering team, developing custom parallel algorithms and accelerating the processing of large-scale imagery and data on GPU platforms.
Key technical skills:
C++ development and GPU programming frameworks
Parallel programming concepts and GPU architecture
Linux systems engineering
Profiling and debugging tools for GPU code
What you’ll be doing:
Designing and implementing parallel algorithms for GPUs where existing libraries aren’t sufficient
Building GPU-ready code for vectorisation, parallel execution and large-scale data processing
Offloading CPU-heavy imaging, simulation or ML workloads onto multi-GPU Linux systems
Producing benchmarks, validating performance gains and ensuring numerical correctness
Experience with GPU acceleration in gaming or AI development is also relevant.
Reasonable Adjustments:
Respect and equality are core values to us. We are proud of the diverse and inclusive community we have built, and we welcome applications from people of all backgrounds and perspectives. Our success is driven by our people, united by the spirit of partnership to deliver the best resourcing solutions for our clients.
If you need any help or adjustments during the recruitment process for any reason , please let us know when you apply or talk to the recruiters directly so we can support you.
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