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Jagex
Build Engineer (DevOps) - Unannounced Game
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This role has expired
Jagex
Build Engineer (DevOps) - Unannounced Game
Cambridge
Remote
Description
Are you a Build Engineer or DevOps Engineer who has worked in teams building games in Unreal Engine? Do you want to work on a brand-new game with a hugely popular IP?
As a Build Engineer on this unannounced open world survival game being developed in UE5, you will be a key point of communication across the whole development team. You will create & maintain solutions & automation that streamline the development process and use your knowledge and experience of Unreal Engine to best serve the pipeline.
This is a hugely impactful role in the team where you will build bespoke solutions to increase efficiency and communication across the development team as you work to create Jagex’s next Forever Game.
What you’ll be doing: Build, optimise & maintain cloud-based CI/CD infrastructure. Streamline current CI/CD pipelines & enhance automation for an ongoing live service. Develop & sustain glue code to integrate CI/CD pipelines with productivity tools, such as Slack and Shotgrid for increased visibility across the team. Provide strategic guidance to the development team on optimal branching and build strategies to best support continuous delivery of new features and bug fixes. Stay up to date with UE5 build systems and practices, ensuring you and the team are aligned with industry standards. Communicate cross-functionally across the development team to ensure you are up to date with their needs and you are effectively prioritising to meet the needs of the team and the project.
What we’re looking for: Proven experience with build pipelines, CI/CD and infrastructure for video games. Demonstrable knowledge and experience of working in games studios creating games using Unreal Engine and supporting the specific needs of those working with Unreal Pipelines. Proficient in the use of CI/CD software platforms such as Teamcity, Perforce, Jenkins or similar. High proficiency with at least one high-level programming language such as C#, C++, Python or similar. Demonstrable experience of communicating and documenting workflows for ease of access & sharing knowledge and best practice.
Role tech stack
csharp
c++
python
teamcity
jenkins
Jagex
Build Engineer (DevOps) - Unannounced Game
Cambridge
This role has expired