Apple’s Compute Frameworks team in GPU, Graphics and Displays org provides a suite of high-performance data parallel algorithms for developers inside and outside of Apple for iOS, macOS and Apple TV. Our efforts are currently focused in the key areas of linear algebra, image processing, machine learning, along with other projects of key interest to Apple. We are always looking for exceptionally dedicated individuals to grow our outstanding team.
Description
Our team is seeking extraordinary machine learning and GPU programming engineers who are passionate about providing robust compute solutions for accelerating machine learning networks on Apple Silicon.
Role has the opportunity to influence the design of compute and programming models in next generation GPU architectures.
-Responsibilities:
Intended deliverables:ML training GPU acceleration technology.
Optimized ML training across products.
If this sounds of interest, we would love to hear from you!
Key Qualifications
Proven programming and problem-solving skills.
Good understanding of machine learning fundamentals.
GPU compute programming models & optimization techniques.
GPU compute framework development, maintenance, and optimization.
Machine learning development using one or more ML frameworks (TensorFlow, PyTorch or JAX).
Experience with adding computational graph support, runtime or device backend to Machine learning libraries (TensorFlow, PyTorch or JAX) support is a plus.
Experience with high performance parallel programming, GPU programming or LLVM/MLIR compiler infrastructure is a plus.
Experience with system level programming and computer architecture.
Background in mathematics, including linear algebra and numerical methods.
Technical BS/MS degree and Equivalent experience.
Additional Requirements
Strong communication and collaboration skills
Strong background of building high performance, production quality software on schedule.